McClain 052313Edit

On the very fist pass the boss can knock your only weapons into the pit and render the fight unwinnable. Granted, MOST people should pick those things up as soon as they enter the room, but since it's ALSO kind of easy to throw an object while advancing dialog, it might be nice to have a fail-safe there. Maybe having them spawn from pipes instead of being and event so that the player will be able to get a backup, just in case.